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omicron engine Data Fields
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Here is a list of all documented struct and union fields with links to the structures/unions they belong to:
- checked
: uicheckbutton_c
- children
: uiobject_c
- circles()
: landscape_c
- cl_connecttime
: net_manager_c
- cl_lastupdate
: net_manager_c
- cl_sendmessage()
: net_manager_c
- cl_socket
: net_manager_c
- classname
: uiobject_c
- clear()
: vec4_c, vec2_c, vec3_c, array_c
- clients
: net_manager_c
- close()
: file_manager_c
- close_paks()
: file_manager_c
- closed
: path_c
- color
: lensflare_s, light_s, particle_s
- color2
: shaderpass_s
- color_blend()
: image_c
- colors
: gui_c
- colorwave
: shaderpass_s
- copy()
: image_c
- count
: list_c, array_c
- create()
: landscape_c, image_c, file_manager_c
- create_from_image()
: landscape_c
- create_from_plane()
: brushface_c
- create_from_raw()
: landscape_c
- create_from_texture()
: landscape_c
- create_node()
: octree_c
- create_normals()
: landscape_c
- createvertices()
: brushface_c
- crop()
: image_c
- cross()
: vec2_c, vec3_c
- current
: list_c
- currentkeymod
: gui_c
- cursor
: gui_c, uiobject_c
- cursordy
: gui_c
- cursorly
: gui_c
- cursorpos
: uiedit_c
- cursorx
: gui_c
- cursory
: gui_c
- cut()
: brushface_c
- d
: plane_s
- data
: node_t, entry_t, array_c
- datadir
: file_manager_c
- debuglevel
: gvar_s
- deinit()
: engine_interface_c, landscape_c
- diffuse
: vertex_s
- dir
: particle_s
- disabled
: uiobject_c
- dot()
: vec4_c, vec2_c, vec3_c
- dragdowny
: uiobject_c
- draw()
: particle_type_c, particle_system_c, model_c, kmf_c, image_c, gui_c, uiobject_c, brush_c, brushface_c
- draw_billboard()
: renderer_c
- draw_billboard_shader()
: renderer_c
- draw_char()
: renderer_c, image_c
- draw_lensflares()
: renderer_c
- draw_pic()
: renderer_c
- draw_pic_shader()
: renderer_c
- draw_rotated_pic()
: renderer_c
- draw_rotated_pic_shader()
: renderer_c
- draw_string()
: renderer_c, image_c
- drawntiles
: landscape_c
- drawvertcount
: model_c
- drawvertices
: model_c
- dtime
: gvar_s
- duplicate()
: sound_manager_c
- duration
: particle_emitter_c
- dynamic
: shader_s
- get()
: array_c
- get_bgcolor()
: uiobject_c
- get_bpp()
: image_c
- get_brush_face()
: brush_c
- get_buffer_len()
: image_c
- get_children()
: uiwindow_c, uiobject_c
- get_classname()
: uiobject_c
- get_client_area()
: uiwindow_c
- get_color()
: renderer_c, gui_c
- get_count()
: path_c, list_c, array_c
- get_current()
: list_c
- get_cursor()
: uislider_c, uiedit_c, uiobject_c
- get_cursor_dx()
: gui_c
- get_cursor_dy()
: gui_c
- get_cursor_x()
: gui_c
- get_cursor_y()
: gui_c
- get_desktop()
: gui_c
- get_drawn_tile_count()
: landscape_c
- get_edge()
: brushface_c
- get_first()
: list_c
- get_focus()
: gui_c
- get_font()
: gui_c
- get_frame_count()
: model_c, md2_c, kmf_c
- get_free()
: array_c
- get_has_alpha()
: image_c
- get_height()
: landscape_c, image_c, uiobject_c
- get_id()
: uiobject_c
- get_image()
: gui_c
- get_key_ascii()
: gui_c
- get_last()
: list_c
- get_next()
: list_c
- get_node()
: path_c
- get_node_num()
: path_c
- get_normal()
: brushface_c
- get_object()
: uiobject_c
- get_pixel()
: image_c
- get_pixels()
: animation_c, image_c
- get_plane()
: brushface_c
- get_pos()
: path_c
- get_posx()
: uiobject_c
- get_posy()
: uiobject_c
- get_prev()
: list_c
- get_scale()
: landscape_c
- get_screenposx()
: uiobject_c
- get_screenposy()
: uiobject_c
- get_shader()
: brushface_c
- get_slope()
: landscape_c
- get_status_window()
: uiwindow_c
- get_string_pixelwidth()
: renderer_c
- get_stringwidth()
: renderer_c
- get_style()
: uiobject_c
- get_subnode_num()
: octree_c
- get_subnode_num_vec()
: octree_c
- get_vertex()
: brushface_c
- get_vertex_count()
: brushface_c
- get_vertices()
: brushface_c
- get_view_from_angles()
: vec3_c
- get_viewdir()
: renderer_c
- get_viewpos()
: renderer_c
- get_viewright()
: renderer_c
- get_viewtarget()
: renderer_c
- get_viewup()
: renderer_c
- get_viewup2()
: renderer_c
- get_visibility()
: octree_c
- get_visible()
: octree_c
- get_width()
: image_c, uiobject_c
- getch()
: file_manager_c
- getpixel()
: file_manager_c
- gets()
: file_manager_c
- growth
: uiobject_c
- gui
: gvar_s
- gui_c()
: gui_c
- gui_callback()
: engine_interface_c
- laddress
: net_client_c
- last
: list_c
- lastkeydown
: gui_c
- lastpos
: particle_emitter_c
- lastupdate
: particle_emitter_c
- left
: uiedit_c
- len
: net_message_header_s
- length()
: vec4_c, vec2_c, vec3_c
- length_squared()
: vec4_c, vec2_c, vec3_c
- lifetime
: particle_type_c
- lightcount
: gvar_s
- lighting
: shaderpass_s
- lightmap
: shaderpass_s, gvar_s
- lights
: gvar_s
- line()
: image_c
- linear()
: vec4_c, vec2_c, vec3_c
- list_c()
: list_c
- lkbdstate
: gvar_s
- lmouseobj
: gui_c
- load()
: model_c, md2_c, kmf_c, animation_c, image_c, gui_c, file_manager_c
- load_from_disk()
: file_manager_c
- load_from_pak()
: file_manager_c
- load_pak()
: file_manager_c
- load_tga()
: image_c
- load_tga_rgb()
: image_c
- load_tga_rgbrle()
: image_c
- load_wav()
: sound_manager_c
- obj
: uievent_s
- octree_c()
: octree_c
- offset
: kmf_vertmodifier_s, fileentry_s, brushface_c
- offsety
: shaderpass_s
- operator *()
: vec4_c, vec2_c, vec3_c
- operator char *()
: string_c
- operator const float *()
: vec4_c, vec2_c, vec3_c
- operator-()
: vec4_c, vec2_c, vec3_c
- operator-=()
: string_c
- operator=()
: vec4_c, vec2_c, vec3_c, string_c
- operator==()
: vec4_c, vec2_c, vec3_c
- pack_normal()
: vec3_c
- paint()
: uislider_c, uicheckbutton_c, uiwindow_c, uiedit_c, uilabel_c, uibutton_c, uiobject_c
- parent
: uiobject_c
- particle_emitter_c
: particle_emitter_c, particle_system_c
- particle_system_c
: particle_system_c, particle_emitter_c
- particle_type_c()
: particle_type_c
- particlecount
: particle_type_c
- particles
: particle_type_c
- passcount
: shader_s
- passes
: shader_s
- perpendicular()
: vec2_c, vec3_c
- phase
: shader_waveform_s
- plane
: intersection_s, brushface_c
- play()
: sound_manager_c, animation_c
- play_copy()
: sound_manager_c
- playdir
: animation_c
- playtype
: animation_c
- pos
: intersection_s, light_s, node_s, particle_emitter_c, particle_s, landscape_c, kmf_vertex_s, uislider_c, file_s
- pos2
: bbox_s
- position
: lensflare_s
- posy
: uiobject_c
- prelight()
: landscape_c
- prepare_blt()
: image_c
- pressed
: uibutton_c
- prev
: entry_t
- project_on_plane()
: vec3_c
- psystem
: particle_type_c, particle_emitter_c
- pts
: node_t
- putch()
: file_manager_c
- putpixel()
: file_manager_c
- puts()
: file_manager_c
- save()
: file_manager_c
- scale
: particle_emitter_c, landscape_c, kmf_vertmodifier_s
- scaley
: shaderpass_s
- scrolly
: shaderpass_s
- seek()
: file_manager_c
- selend
: uiedit_c
- send_generic_event()
: gui_c
- send_keyboard_event()
: gui_c
- send_message()
: net_client_c
- send_mouse_event()
: gui_c
- set()
: vec4_c, vec2_c, vec3_c, texture_manager_c, array_c
- set_bgcolor()
: uiobject_c
- set_blending()
: renderer_c
- set_checked()
: uicheckbutton_c
- set_closed()
: path_c
- set_color()
: renderer_c
- set_component()
: vec3_c
- set_culling()
: renderer_c
- set_current()
: list_c
- set_current_num()
: list_c
- set_enabled()
: uiobject_c
- set_extents()
: octree_c
- set_face_shader()
: brush_c
- set_focus()
: gui_c
- set_fog()
: renderer_c
- set_fog_params()
: renderer_c
- set_fps()
: animation_c
- set_frame()
: md2_c, kmf_c, animation_c
- set_framecount()
: animation_c
- set_frametime()
: net_manager_c
- set_growth()
: uiobject_c
- set_height()
: landscape_c
- set_id()
: uiobject_c
- set_length()
: path_c
- set_needs_refresh()
: uiobject_c
- set_pixel()
: image_c
- set_radio()
: uicheckbutton_c
- set_scale()
: landscape_c
- set_shader()
: model_c, landscape_c, brush_c, brushface_c
- set_spheremapping()
: renderer_c
- set_style()
: uiobject_c
- set_target_backbuffer()
: renderer_c
- set_target_texture()
: renderer_c
- set_tex_params()
: brushface_c
- set_text()
: uislider_c, uiobject_c
- set_uv()
: landscape_c
- set_viewpos()
: renderer_c
- set_viewtarget()
: renderer_c
- set_viewup()
: renderer_c
- set_visible()
: uiobject_c
- set_zbuffer()
: renderer_c
- set_zwrite()
: renderer_c
- shader
: model_c, node_s, brush_c, brushface_c
- shaders
: gvar_s, landscape_c
- shape
: particle_emitter_c
- shiny
: shaderpass_s
- show_status()
: uiwindow_c
- showstatus
: uiwindow_c
- size
: bbox_s, lensflare_s, particle_s, file_s, fileentry_s
- sock
: net_client_c
- soffsety
: shaderpass_s
- sound_alerror()
: sound_manager_c
- sound_t
: sound_manager_c
- soundcontext
: sound_manager_c
- sounddevice
: sound_manager_c
- soundman
: gvar_s
- sounds
: sound_manager_c
- source
: sound_s
- sparkle
: particle_type_c
- speed
: particle_s
- stamp()
: image_c
- start()
: particle_emitter_c
- start_listen()
: net_manager_c
- starttime
: particle_emitter_c
- status
: net_client_c
- statuswindow
: uiwindow_c
- stencil
: initvars_s
- stop()
: sound_manager_c, animation_c
- stop_listen()
: net_manager_c
- stretch_shader()
: landscape_c
- string_c()
: string_c
- styleflags
: uiobject_c
- subnodes
: node_t
- sv_gametime
: net_manager_c
- sv_lastupdate
: net_manager_c
- sv_socket
: net_manager_c
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