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node_s Struct Reference

Terrain node. More...

#include <landscape.h>


Data Fields

float value
 height above 0

ulong shader
 shader index (in landscape_c)

ulong flags
 flags for this node


Detailed Description

This is a node of a landscape. It contains the normal of this node, it's colors, texture coordinates and height (value).

Definition at line 78 of file landscape.h.


The documentation for this struct was generated from the following file:
Generated on Wed Dec 18 15:48:49 2002 for omicron engine by doxygen1.2.18