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omicron engine File List

Here is a list of all documented files with brief descriptions:
anorms.h [code]Contains indexed normals from quake 2
array.h [code]Resizing array class header
brush.h [code]Contains stuff about brushes
f_in.cpp [code]File input routines
f_main.cpp [code]File system implementation
f_out.cpp [code]File output routines
file.h [code]Contains all file access stuff
forward.h [code]Forward definition for some important types
gui.h [code]GUI stuff
image.h [code]Image stuff
input.h [code]Input subsystem header
internal.h [code]Internal stuff
kmf.h [code]Kolrabi's Model Format
landscape.h [code]Landscape stuff
list.h [code]Double linked list
m_matrix.cpp [code]What is the matrix
m_plane.cpp [code]Plane calculations
m_vector.cpp [code]3d vector class
m_vector2.cpp [code]2d vector implementation
m_vector4.cpp [code]4d vector implementation
m_view.cpp [code]Frustum calculations
md2.h [code]MD2-model class
model.h [code]Generic model class
net.h [code]Network interface
o_gfx.cpp [code]OpenGL initialization
o_input.cpp [code]Input routines
o_logging.cpp [code]Logfile subsystem
o_net.cpp [code]Simple client/server architecture
o_omicron.cpp [code]The Omicron Engine's main file
o_shared.cpp [code]Shared misc. stuff
o_sound.cpp [code]Sound manager class
o_wnd.cpp [code]Window management
octree.h [code]Octree class
oldstring.h [code]
omicron.h [code]Main header
p_emitter.cpp [code]Particle emitter implementation
p_system.cpp [code]Particle system main class
p_type.cpp [code]Particle type implementation
particle.h [code]Particle system
path.h [code]Path class
r_draw.cpp [code]Higher level rendering routines
r_font.cpp [code]Font related stuff
r_kmf.cpp [code]Implementation of kolrabi's model format
r_landscape.cpp [code]Terrain rendering
r_main.cpp [code]Main rendering routines
r_md2.cpp [code]Implementation of quake2 model format
r_model.cpp [code]Generic model class
r_octree.cpp [code]Generic octree implementation
r_shader.cpp [code]Texture shader routines
r_state.cpp [code]Rendering state routines
r_textures.cpp [code]Texture routines
r_vertex.cpp [code]Render vertex modification stuff
render.h [code]Rendering system
sound.h [code]Sound manager class
string.h [code]String class
texture.h [code]Texture manager
ui_button.cpp [code]A gui button class
ui_checkbutton.cpp [code]A gui checkbutton class
ui_edit.cpp [code]A gui edit box class
ui_label.cpp [code]A gui static label class
ui_main.cpp [code]Main gui class implementations
ui_slider.cpp [code]A gui slider/scrollbar class
ui_window.cpp [code]A gui window class
vector.h [code]Everything that's got to do with vectors'n'stuff :)
vector2.h [code]Everything 2 dimensional
vector4.h [code]Everything 4 dimensional
x_brush.cpp [code]Convex space (brush) class implementation
x_image.cpp [code]2d bitmap class
x_path.cpp [code]A 3d path class
x_tga.cpp [code]TARGA image loading implementation

Generated on Wed Dec 18 15:48:46 2002 for omicron engine by doxygen1.2.18