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engine_interface_c Class Reference

User supplied functions.

#include <omicron.h>


Public Methods

virtual void init ()
 called once on startup.

virtual void deinit ()
 called once at shutdown.

virtual void world_update ()
 called every server frame. calculate new game state.

virtual void gui_callback (struct uievent_s *)
 callback function for the gui. called every time a gui event occures.

virtual void render ()
 called every frame. put your rendering commands in here

virtual void afterframe ()


Member Function Documentation

virtual void afterframe   [inline, virtual]
 

called after every frame. (after rendering was finished) thought this might be useful someday ;)

Definition at line 401 of file omicron.h.


The documentation for this class was generated from the following file:
Generated on Wed Dec 18 15:48:49 2002 for omicron engine by doxygen1.2.18