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shader_s Struct Reference
A texture shader.
#include <
render.h
>
Data Fields
char
name
[64]
name of shader
ushort
passcount
number of active passes
shaderpass_t
passes
[8]
the passes themselves
bool
dynamic
moves, changes color etc...
The documentation for this struct was generated from the following file:
render.h
Generated on Wed Dec 18 15:48:49 2002 for omicron engine by
1.2.18