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shader_s Struct Reference

A texture shader.

#include <render.h>


Data Fields

char name [64]
 name of shader

ushort passcount
 number of active passes

shaderpass_t passes [8]
 the passes themselves

bool dynamic
 moves, changes color etc...


The documentation for this struct was generated from the following file:
Generated on Wed Dec 18 15:48:49 2002 for omicron engine by doxygen1.2.18