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texture_s Struct Reference

Texture type. More...

#include <texture.h>


Data Fields

char name [64]
 the opengl texture name

char file [MAX_PATH+1]
 name of texture

sshort width
 file name of texture

sshort height
 file name of texture


Detailed Description

The texture type used in the gv textures member. This is only in the sdk for completeness, you should use the texture fuctions to access these.

Definition at line 77 of file texture.h.


The documentation for this struct was generated from the following file:
Generated on Wed Dec 18 15:48:49 2002 for omicron engine by doxygen1.2.18