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texture_s Struct Reference
Texture type.
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#include <texture.h>
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Data Fields |
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char | name [64] |
| | the opengl texture name
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char | file [MAX_PATH+1] |
| | name of texture
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sshort | width |
| | file name of texture
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sshort | height |
| | file name of texture
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Detailed Description
The texture type used in the gv textures member. This is only in the sdk for completeness, you should use the texture fuctions to access these.
Definition at line 77 of file texture.h.
The documentation for this struct was generated from the following file:
Generated on Wed Dec 18 15:48:49 2002 for omicron engine by
1.2.18